Halo 3 – more like Halo 1

Joystiq reports that Halo 3 will feel more like Halo 1:

At this stage in development, the encounters are very carefully placed. Sometimes that means you’re in frantic firefights (on a significantly bigger scale than in Halo 2, although all I will confirm numerically is at least one more Grunt.) but there’s also time for exploratory reflection and the, “Oooh, maybe I can climb up there and check that thing out,” sort of play.

If this holds true, I may have to buy a 360 after all…

The comments at Joystiq has this gem from “existonfile”:

I am all for it feeling like Halo 1′s “beach assault” or “midnight sniping” stage, but if you give me another GD “Library” stage I will kill all of Bungie’s employee’s with my bare hands.

LOL. And so true. One more “Library” stage and I’m selling the 360 again.

I understand what “LordMinogue” talks about too:

Halo had a dark atmosphere (think Battle of Helm’s Deep) while Halo 2 is almost giddy (think the Ents taking Isengard and Orthanic)

asides, games

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